Click Drag and Drop to direct the spring bounce.

The longer the drag, the more powerful the bounce.

Game creating in 48 hours for the MizJam1 by Kiddy
Art from 1-bitpack
Font November from Tepid Monkey
Music by Joshua McLean

Thanks for playing my game

PlatformsWindows, Android, HTML5
Rated 4.0 out of 5 stars
(1 total ratings)
Tags2D, android, mizjam, mobile, Unity


Download 20 MB
springman1-1.apk 20 MB


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How's that for an any% world record??

Fun game, it was fun messing around with the momentum (and consequently figuring out how to break the game). The palette was pleasing to look at too.

Wow really impressive time. I think it's a WR. GG

I have to come clean, I found a way to clip out of bounds LMAO. I had a lot of fun messing around with that and building up monstrous amounts of speed

I like this mechanic. The music is well chosen as well. The spring felt too squishy to me, I feel like the animation should have it compress less or more slowly and spring back faster, like it was a much stiffer spring.

Very interesting feedback. Thank you

Nice game. The soundtrack, the sound fx, use of the sprites.

My only problem was that I was not able to get all the coins. Could manage only 1238 pts in the first try

Thank You. Really good score for a first try. If I am not wrong the mas score is 1710.