Game Made during the 2020 Halloween Game Jam of the Game Design Club of the SAE Institute of Geneva.

The theme of the Jam was "13"

Controls: WASD = Movements E = Inventory Ctrl = Croutch Space = Interaction and use stairs

To use your inventory items, you have to click them in the inventory

Credits:

Game Programming: 

Luca Floreau
Sébastien Feser
Sandy Woolman
Paul Breuza

Arts: 
Julien Kobler

StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsDemonsKiddy, sedukafe
Made withAdobe Photoshop, Unity
Tags2D, Forest, Game Jam, Halloween, Pixel Art, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
The13thHour.zip 25 MB

Comments

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Who needs sleep? 

But I really enjoyed this and loved the aesthetic. Simple and good.

very good game

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GOOD